Martin (a co-designer of the game) has just posted an interesting article looking at Qorox including the character board and unique cards!
=> Qorox (overview)

… Play Heavenly Games
Martin (a co-designer of the game) has just posted an interesting article looking at Qorox including the character board and unique cards!
=> Qorox (overview)

Libby and Julian at Boxed Meeples takes a second look at Rogue Angels. They liked how it focused on the characters… sort of a character legacy. Each character develops relationships with others which can have immediate effects but also long lasting effects. After playing other similar games since their first look, they now can see the beauty of some of the mechanics that Emil Larson has come up with… that work so neatly, so elegantly, It’s all kind of right there in front of you, including the enemies and how they work nicely with moves alternating between yellow and red enemies. It is such an achievement how Emil was able to create such a huge game that remains cohesive and playable.
This time their games had more players and got more exciting. The timer track really keeps you on your toes. And how the game is set up changes often, usually several times while playing on one map. This gives needed breaks as you play which makes game play much better but also makes it much easier to find a quitting point if you’d like to stop playing for the day.
This video review has been added to the long list (over 90) of videos about Rogue Angles:
=> Video about Rogue Angels
Here is a snapshot from this video:

When he was done playing Rogue Angels, he gave away his prototype copy! Maybe you were fortunate to get it? If so please let me know so I can tack on a note from you! (Contact Me).
=> The King of Average in 1 minute
And a snap shot from this clip (you can click on the image):
Just what is “focus“?
It reminds me of “magic dice” in the game Dice Miner. The magic dice in Dice Miner basically allowed you to reroll 1, 2 or 3 dice. Instead of calling them “reroll” dice, they referred to them as “magic dice”.
In Rogue Angels your character board tracks your “focus” on the yellow circle track. You have a “focus token” that starts at the top (maximum) of your characters possible focus (which can vary from one character to another). Then, if you ever wish to reroll a die, you use one “focus” by sliding the “focus token” down one spot. If the token gets to the bottom gray spot, you have no focus available (noted by the number zero on its right) and thus cannot reroll a die.

The Focus Token looks just like those yellow spots on the character board:

Rogue Angels goes one step further than Dice Miner in that it lets you “replenish” your “focus”. On your turn, one action that you can take is to “concentrate“. When you concentrate, your focus token slides UP two spots (giving two additional die rerolls). Here is an example using Vera’s basic character board:

Rogue Angels comes with 16 different hero characters that you can choose to play as. Each has different abilities, skills and cards. We can look at some of their differences and how each is unique in certain ways later, but for now, let’s just look at who is available to come with us on our game:

Each of these heroes come in the game as both standees and as miniatures.
Here are what the standees look like (in the prototype):



They are still working on the miniatures, but have showed us a few prototype versions like these:

For links to more information and backstory for our heroes, see this page:
=> Hero Info
Before starting the game for the first time, each player will need to select one hero character that they will play as. There are 16 to choose from. Since players will use the same character as they play through the campaign (ie, dozens of missions), choose carefully.
There is a dossier envelope for each of the 16 hero characters. The outside of each envelope has a summary of the character as seen here:

According to the rulebook, each player is given 3 random dossier envelopes. For example, they might be give these three (Talya, Vera and Gia):

They would select one and place the other two back into the box.
However, considering that each player will be using that character for HOURS of game play, you might wish to let players choose the hero character that they really would like to play (ie, not random). That will be how I play :)
If you are playing the game SOLO, you choose TWO hero character dossiers. You play both characters as you go through the game.
Your dossier envelope will look like this (using Sigyn for the example):

Once each player has their dossier envelope, they open it to find everything needed to play that character (more or less):
Our 1 minute video clip series continues with Professor Meg! I have enjoyed many of her previous videos and was excited to see what she had to say about Rogue Angels! Well … maybe this 1 minute video clip will give you an inkling:
And here is a snapshot from that clip (you can click on the images):
Rogue Angels is new to me. Well, I know pretty much about it from watching dozens of videos and reading many of the background articles. However, since I use a Chromebook, I have not played the game yet (the Tabletop Simulator doesn’t seem to work on my computer). However, I should have a prototype to use soon (thank you Emil).
Meanwhile, why not learn the game along with me as I prepare for my first game. You can follow along with me as I go through how to prepare for the game and how the Set Up works using the online rulebook:
=> Online Rulebook
Rogue Angels is a campaign game where one mission follows another. The first few missions are easier so that you can learn how the game works as you play.
Rogue Angels also is a legacy game, where the game itself actually changes as you play. You will be putting stickers on your cards. You will be coloring in bands in the four areas of your personality traits.
Rogue Angels is a cooperative game (which also can be played Solo, controlling two characters). All the main characters are the heroes in the game and are supposed to be working together to accomplish each mission set before you.
Highlights:



Lisa Wylie is one of the writers for Rogue Angels. She also has written and published four novels set in the Burning Suns universe. I just got the first book in the series and have enjoyed the first half dozen chapters so far!

You can get your own copy as a paperback book or as a digital eBook (I got both:)
=> Burning Suns novels