Jastin is one of just four heroes with healing ability plus an Effect card that can be used at the end of every turn as long as it remains on the cooldown track. Jastin also is the only hero with an Action card that can be treated as either a weapon or as an ability (thus if instructions for the mission state that heroes must discard (for the time being) all weapon cards, Jastin can keep the card by referring to it as an Ability card.
Hacker Drone
- Card classification: Gear
- Cooldown Track Slot: 1 (but since it is an ongoing effect, you likely want to play it in slot 4)
- Dice: 1 die (but dice are not interconnected with the card’s action)

At the end of your turn, before the free rest action, you may interact with an object within a range of 3 for 2.
Since this is an EFFECT card, as long as it is on your cooldown track you gain the stated action after your turn. This card is interesting in that it lets you interact with any object within a range of 3 for 2 (the die is only used when the card is played, not subsequent turns while on the cool down track). No boosts available to begin with.
















