Shields – Qorox and Antathys (also consider Memnon)

If your play style includes concern with avoiding being damaged by enemy fire (so to speak), then you would be interested in the Shield capacity for your hero. Shields deflect most incoming damage other than unblockable: one shield mitigates one damage. The higher your shields, the more damage you can deflect! Each time you deflect some damage you move the shield marker down one spot. Once the marker is at the zero spot, you no longer have any shields to use (and you take damage).

Here is an example from the character sheet for Qorox that shows his shields at 3 (he used shields twice already):

Note: this is what the shield token may look like in the final game:

If you want your hero to have the maximum amount of shields, then Qorox and Antathys are two you should consider:

You might also consider Memnon who has one permanent shield that is never “used up” while deflecting incoming damage.

Note: This is taken from the prototype that Emil kindly sent to me and things may change in the final game.

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