Qorox – Choose Me!

Qorox has two Action Cards that deal unblockable damage. He has the most shields of all the heroes plus almost the most scar circles as well. Plus four of his Action Cards include an “IF” clause (like a possible bonus) that I kept forgetting to take when I played Qorox in my first campaign.

Key Three:

  1. Special Ability: Take the damage from an enemy instead of an adjacent hero (likewise, has an Action Effect Card that has enemies target him instead of fellow heroes IF he is a valid target)
  2. Shields and Scars: Has the most shields and 2nd most available scar circles
  3. Weapon Action Card: Deals 2 unblockable (or more with die roll) damage PLUS if you destroy the enemy, also gain 2 focus!

Overview:

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Sigyn – Choose Me!

Sigyn is the only hero with a special ability that is detrimental to herself! She can’t concentrate which is a typical way to gain focus tokens. However, her other special ability gives her 1 focus token for each enemy she destroys. She also is the only hero with two Interact Action Cards (in addition to the Basic Interact). Plus she is one of the very few heroes who has an Action Card that can be either a weapon or interact action. And even more… she can jump (only two other heroes can do this).

Key Three:

  1. Gear Action Effect Card: As long as it is on the cooldown track get +2 for all movement actions PLUS adjacent enemies all lose 2 of their shields (great if you plan on attacking next)
  2. Weapon/Interact Action Card: Deal 1 damage (more with die roll) to an enemy within range 5 OR interact for 1 (more with die roll) with that same range of 5.
  3. Ability (Jump) Action Card: Jump for 2 squares (more with a die gained via a green token) then deal 3 damage to an adjacent enemy.

Overview:

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Adryel – Choose Me!

Choose Adryel and you get a hero with Action Cards for hacking, running, healing and 2 for attacking. Plus a special ability that can get back your personality tokens!

Key Three:

  1. Special Ability: Spend 2 focus to get back 1 personality token (which can be very useful with the Comm. Device to slot it into slot 1 instead of 2 so it can be used again quickly)
  2. Action Card: Move four squares (with 2 dice it can be up to 8)
  3. Action Card: Interact for 2 (or more with die roll) within a range of 3

Overview:

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Eradicator – Choose Me!

It is interesting that all five of Eradicators Action Cards can deal damage (four of them to an enemy and two to himself!) And the Action Effect card only functions if there are damage cards on his cooldown track! However, he does have the 2nd highest amount of shields of all the heroes and can handle a fair number of scars (9).

Key Three:

  1. Action Card: Deal 2 damage to an enemy within range 3 and then push it one square away from you… and if it is stopped by anything it suffers 2 more damage.
  2. Action Card: Move 4 squares plus if this is your second action also deal 1 unblockable damage to an adjacent enemy when you stop.
  3. Action Card: Interact for 1 within a range of 4. Add a die to interact for more, but then deal 1 unblockable damage to yourself afterwards!

Overview: 

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Memnon – Choose Me!

Memnon is a good choice because he has Action Cards for the three important aspects of the game … Hacking, Moving and Long range weapons! Plus he always has at least one shield (it is permanent and is never removed)… but the side effect of that permanent shield is that he must spend one of his two other shields to slide a damage card to the left during his rest action!

Key Three:

  1. Action Card: Interact for 3 (even more with die roll) from range up to 4
  2. Action Card: Very long range weapon with 1 damage (but more with 2 dice to roll) at a range up to 7.
  3. Action Effect Card: As long as the card is in your cooldown track, +1 damage to your attacks PLUS gain 1 focus at the start of your turn.

Overview:

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Heroes Chart (what each are good at)

Here is a chart that I made to help me choose which two heroes to play as I start the campaign over again! Note that the lists that I made were used in this chart so you can refer to those lists for more details! Links to them are below the chart.

=> Heroes Chart (PDF)

Gia – Choose Me!

Gia is the only hero with an Action Effect card that gives cloaking so that an enemy cannot target when they attack (as long as the card remains on the cooldown track). This cloaking ends if she deals damage or interacts with an object. And she also can interact with an object for 2 within a range of 2 … plus can interact with two different objects at the same time!

Key Three:

  1. Action Effect Card: Can be cloaked from enemies to prevent being targeted
  2. Action Card: Can interact with two different objects in the same action within a range of 2 for 2 (or more with a good die roll)
  3. Focus: Has the highest focus of any hero (though relatively low shields and scar circles)

Overview:

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Hiro – Choose Me!

Hiro is an interesting hero in that he has no movement or healing action cards but his special ability does add 2 extra movement to his Basic Move card. It is even more interesting that he is the only hero with TWO Effect cards – one gives him a free movement of 1 square any time he takes damage and the other moves a fellow hero 2 squares at the end of each of his turns.

Key Three:

  1. Action Effect Card: Move a fellow hero 2 squares at the end of his turn
  2. Action Effect Card: Move 1 square and gain 1 focus each time he is dealt damage
  3. Special Ability: Add 2 squares to the Basic Move if more than 2 squares from any fellow hero.

Overview:

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Melithys – Choose Me!

Melithys is kind of indestructible (along with fellow Leviathon Antathys). You can live dangerously and take more risks knowing that she needs 12 scars before she is removed from the game! And if she does get damage cards on her cooldown track more often, they give a bonus to both basic action cards! And Melithys is just for you if you like to blow things up! Her grenade damages everything in a 5×5 grid on the map (yes, damaging everything in those 25 squares).

Key Three:

  1. Special Ability: If there are any damage cards on the cooldown track, both the Basic Move and the Basic Interact have a “+1” to their actions
  2. Action Card: The grenade weapon has the largest damage area of any of the hero weapons… a blast area of 25 squares (in a 5×5 map squares grid) and the 1 damage is unblockable to anything in that area.
  3. Scars: The most scar circles of any hero – you can live dangerously with Melithys and not worry if she ends up with a scar since it takes 12 scars before she is out of the game!

Overview:

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Bassilus – Choose Me!

Bassilus has a very potent weapon! A grenade that can do 2 unblockable damage to everything in a 9 squares blast area (3×3 map squares). And adding another die to the basic actions means more than you might think, since they do not need an empty cooldown track to be used! And though Bassilus has only 2 focus available, he can recoup it whenever another adjacent hero takes a free die reroll.

Key Three:

  1. Action Card: A grenade that can be exploded at a range of up to 6 with an explosion blast damaging 9 squares (a block of 3×3 map squares)
  2. Special Ability:  Help fellow heroes who are adjacent to your location with a free reroll on every action and at the same time Bassilus gains one focus for himself
  3. Action Effect Card: As long as the card is in the cooldown track, both the basic move and the basic interact cards can roll 2 dice instead of just 1.

Overview:

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