Unblockable Attack (Terrible Ten)

When attacking an enemy, your attack is diminished by the amount of shields the enemy has. This greatly reduces your “attack power”, often even down to nothing if the enemy has shields of 3! Thus, to enemies with shields, these ten heroes are terrible (to them)… wonderful to us! Why?

WHY? Because when your hero attacks with UNBLOCKABLE damage, the enemy shields are not considered! A hero can deal 1 unblockable damage to an enemy with 3 shields and do one damage whereas a hero who attacks normally with attack of 3 would deal ZERO damage!

These are the ten heroes who can attack with unblockable damage who the enemy shakes with fear considering them a terror:

(1) Xalia

Not only does she have the highest unblockable attack of all the heroes, she also has a second card that does more than one unblockable damage as well!

Zealous Claymore does the most damage of any weapon in the game! Using a green token to add a die roll can up the unblockable damage to 5 or 6 (with a roll of +1 or +2).

And she has a second unblockable attack weapon as well:

Exo Shuriken is almost as good as her other weapon! It deals damage to ALL enemies within a range of 2 plus it deals more than 1 damage plus the damage is unblockable! Note that the die roll is not related to the attack action (+1 or +2 has no use).

(2) Qorox

Qorox has two action cards that deal unblockable damage… a die roll can increase the damage on both as well.

The Titan Long Sword deals 2 unblockable damage (or up to 4 with a good die roll, or even 5 using a red token to add one more unblockable damage) but the enemy must be adjacent. Note that if your die roll is a movement, you can move first and attack second (thus you can attack from a range of 2 or 3 with a movement die roll).

Shield Emitter will push ALL enemies that are adjacent to you 3 squares. Any enemy whose movement is stopped by a wall (or equivalent, but not just the open edge of a map) is dealt unblockable damage of 1 or even more with a good die roll. If you roll a +2 and push three enemies away from you and all are stopped by a wall, all three receive 3 unblockable damage!

(3) Lealia

Her Laser Sniper can deal 4 unblockable damage (if played as your first action, otherwise 3). This is the most unblockable damage of all the heroes (other than Xalia using a green token AND a good die roll).

(4) Eradicator

He is the only hero with an EFFECT action card that deals unblockable damage! He also has a second action card that lets him move and then deal unblockable damage. However, both cards are “conditional”.

Power Feedback Armor is an EFFECT action card. As long as it is on your cooldown track it will deal unblockable damage to one adjacent enemy (but you must have at least one damage card on your cooldown track as well) and both cards must be there AFTER your free rest action at the end of your turn. Thus it is very conditional, but can help in a tight situation.

Run and Brace lets him move FIRST and then deal 1 unblockable damage to an adjacent enemy from the square where he stops. The die rolled does not connect with this action.

(5) Antathys

He is one of three heroes with more than one action card that deals unblockable damage, but one of the cards requires a green token AND a good die roll.

Armored Claws could do up to 3 unblockable damage after moving an enemy to a different adjacent square (using a green token to add a die and getting a good die roll of +1 or +2). Or if an enemy has no shields you can choose to do 2 damage (or up to 4 with a die added by a green token and rolling a +1 or +2). Use a yellow token to do this to TWO enemies!

Run and Tear is his second action card that deals unblockable damage. It lets him move up to 3 squares (even more with a die roll of +1 or +2) first and then deal 1 unblockable damage to an adjacent enemy to the square he lands on. Use a red token to up the damage to 2!

(6) Bassilus

High Impact Grenade is perfect for blowing up a fuel barrel from a distance (so that it does not damage you too). But note that the range is up to 7 squares (6 squares from you plus 1 more damage distance).

(7) Talya

Talya is the only hero who can place a mine in an adjacent square, walk away … and then detonate it!

With a good die roll (+1 or +2) the Claymore Mine will deal unblockable damage of 2 or 3 to ALL objects adjacent to it. Place the mine next to a fuel barrel and move 3 squares away in the opposite direction, then blow up the fuel barrel. Or you can use a yellow token to move 2 squares, then place the mine adjacent to where you land and then move 3 more squares further away! Or the yellow token also will let you place the mine first, move the 3 squares away as stated on the card but then move two more squares after that!

(8) Tarira

Tail Swipe not only does unblockable damage of up to 3 with a good die roll, but you also can use a red token to push any enemies not destroyed 2 squares away from you!

(9) Melithys

You can “toss” a Shrapnel Grenade up to 5 squares away and it will deal 1 unblockagle damage to all characters within 2 squares of that! So it has a range of up to 7. The die roll is not connected with this action.

(10) Hiro

The Close Combat Pistol may only deal 1 unblockable damage, but it has a range of 3. Plus if you use it as your second action, it does double damage! The die roll is not connected with this action.

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