Update July 26, 2026 with the final cards.
Only five of the 16 heroes in Rogue Angels have healing power … and I’ve called them the Favored Five! I will try to list them here with the ones that I think are best at the top of the list:
- Laelia (the best card)
- Vera (can use the card again on her next turn if played on slot 1)
- Adryel
- Jastin (can use the card again on his next turn if played on slot 1)
- Antathys
(1) Advanced Medic Drone
(the best healing Action Card)

Hero: Laelia – Can heal herself or another hero within 5 squares (or with the 1 die rolled, could be up to 6 or 7 squares away). Play this card and remove 2 Damage Cards of your choice!
(2) Std. Medic Kit

Hero: Vera – Can heal and remove 1 damage card from herself or another hero within a range of 2 (less range and fewer damage cards removed than Laelia’s Action Card). If you spend 1 focus, the die you roll could add 1 or 2 more damage cards that can be removed. Plus use a yellow token to remove one additional damage card! Since this card can be placed on the 1 slot of the cooldown track, it will return to your hand at the end of your turn to use again the next turn.
(3) Regen Pack

Hero: Adryel – The number of damage cards that can be removed depends upon the results of rolling 3 dice. Can be for Adryel or for an adjacent hero.
(4) Assembly Evac Protocol

Hero: Jastin – can remove 2 damage cards from himself or an adjacent hero. Use a green token to remove a 3rd damage card as well. Since this card can be placed on the 1 slot of the cooldown track, it will return to your hand at the end of your turn to use again the next turn.
(5) Muscle Regeneration

Hero: Antathys – heal himself for 1 (remove 1 damage card). Plus either gain 1 shield (or more with a good die roll) *OR* gain 2 focus AND a +2 on your next action (use this card on your first action to gain the +2).
Look over the full set of Hero Groupings:
- ZERO => Absolute Zero (Placing Others Before Self)
- ONE => Invisible One (Cloaking)
- TWO => Move Through You Two (can’t block or stop them)
- THREE => Jumping Three (Jumping Jehoshaphat)
- FIVE => Favored Five (Healing Heroes)
- SIX => Long-Range Rest Repeat (Two Turns In A Row)
- SIX => Super Six (Longest Range Weapons)
- SEVEN => Secret Seven (best Hacking Heroes)
- EIGHT => Excellent Eight (Speed Runners)
- TEN => Terrible Ten (Unblockable Attack)
- TWELVE => Dirty Dozen (Damage Multiple Enemies in One Action)

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