Take A Look At

It is now July 2026 as I write this … and getting close to when Rogue Angels is released! Much of the game has now been finalized (or is in NEAR final state) … so I am starting a series of quick looks at the final (and NEAR final) aspects of Rogue Angels as well as some historical looks (and even some Look Again looks).

  1. Near Final Rulebook
  2. Enemy Standee Bases (with rotating damage tracking)
  3. Player Aid card
  4. Damage Inflicted on an Enemy (using the rotating health base)
  5. Gia’s Action Cards (all five were updated)
  6. Laelia’s Action Cards (all five were updated)
  7. Prototype Upgrade (all the final standard Hero Action Cards)
  8. All Hero Dossiers (now in black envelopes)
  9. A Hero’s Focus (summing the Hero up in a word or two)
  10. Hackers (only 2/3rds of our Heroes have hacker abilities)
  11. Long-Range Rest Repeat (only 6 Weapons can do this)
  12. Super Six – longest range weapons (only 6 Heroes have one)
  13. Favored Five – Healing Heroes (only 5 Heroes have special healing abilities)
  14. Secret Seven – best Hackers (final updates added one more; used to be six)
  15. Terrible Ten – unblockable attack (enemy shields are irrelevant)
  16. Unstoppable Two – Move Through You Two (enemies can’t block or stop their move)
  17. Absolute Zero – self-sacrifice (Placing Others Before Self)
  18. Dirty Dozen – damage more than 1 enemy (even LOTS of enemies)

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