Possible Spoilers!
If you wish to be surprised when it comes time to unlock an advanced Action Card, then don’t look at this page!
- Gray is details about the rules of the card.
- Blue means primarily a positive effect.
- Red means a primarily negative effect.

Shield Regenerator: This effect card adds 1 shield each time it moves to the left on your cooldown track. An interesting twist is that if a damage card is played on it’s spot and it returns to your hand, you also get to instantly heal that damage (remove the damage card from your cooldown track) plus gain 2 focus.

Simple Interface Device: Interact (hack) an adjacent object for 2. If your focus is full, then interact for 3 instead of just 2.

Enathen: This card is like a companion card except that it is on your cooldown track. While it is on your cooldown track two of your cards do 1 extra damage (Feral Rush and Kinbukal). If you are about the go unconscious due to gaining a damage card while this card is on your cooldown track, you can ignore that damage card but then must also remove this card from the rest of the mission.

Enathen’s Tail Spike: If any character is within range 3 of you, play this card to move them 2 squares closer to you and then deal 3 damage to them (even more if your 1 die result is +1 or +2). Plus, if this does not eliminate the character, gain 2 focus OR gain 3 movement.
