If Jastin can make it to within a range of 3 of an object that needs to be interacted with by the end of his turn, if his Hacker Drone effect card is on the cooldown track, he gets to interact for two AFTER his turn is over! And his special ability can keep that drone card on his cooldown track for many turns by moving the card to the right at the beginning of his turn :) He also can heal himself or an ally within 3 squares (5 squares with a green token). And note that he is in FOUR of the lists! (Healing, speed run, long range weapon and hacking)
Key Three:
- Special Ability: Move an Action Card to the right or left on the cooldown track (get a card back into your hand faster OR keep the Effect card (see #3) on the cooldown track longer)
- Action Card: Heal yourself or an ally for 2 OR move an ally 3 squares (or 5 squares using a green token)
- Action Effect Card: Interact with an object for 2 within range 3 at the end of each turn that the card is on the cooldown track
Overview:
- Starting personality=> Supportive
- Background/Story
- => Special Ability
- => Action Cards
- => Healing (Favored Five)
- => Speed Run (Excellent Eight)
- => Long range weapon (Super Seven)
- => Hacking (Secret Six)





See the summary of all 16 Heroes:
=> Hero Info

Leave a comment