Half of our heroes can run, sprint, rush or even jet pack for at least 3 squares! The best mover is Vera with her Jet Pack that lets her jump 5 squares or even more with 1 die roll.
(1) Fastest Move: Jet Pack
Hero: Vera – She is the only hero that can move 5 squares (up to 7 with a good die roll). And the big bonus is that this is a JUMP so she can jump OVER things (like an acid river).
(2) Sprint
Hero: Adryel – This card moves one less square than Jet Pack but gives 2 dice to roll to increase it. With a perfect roll of +2 and +2 you could move 8 squares! But this is a standard move, and not a jump like the Jet Pack card (thus, it seems Jet Pack is the top of the line card for movement).
(3) Run and Brace
Hero: Eradicator – You also can move 4 squares with this card, but the die roll does not increase it. However, it does have the ability to deal 1 unblockable damage to an adjacent enemy to the square you stop at!
(4) Rush
Hero: Memnon – Move 3 squares (even 4 or 5 with a good die roll) PLUS gain 1 focus, or even gain 2 focus if you don’t use all your available moves.
(5) Run and Tear
Hero: Antathys – Move 3 squares (even more with a good die roll plus deal 1 unblockable damage to an adjacent enemy to the square you end on (and a red token will increase that damage to be 2!)
(6) Tactical Positioning
Hero: Gia – Move 3 squares (even more with a good die roll) and if there are no enemies within a range of 3 where you stop you also gain 1 focus and 1 shield.
(7) Close Combat Agility
Hero: Jastin – This card lets you choose to either move 3 squares (even more with a good die roll) OR to deal 3 damage to an adjacent enemy (increased damage via that die roll). You cannot do both (unless you use a green token which does let you do both). You can refer to the card as an ability (movement) or as a weapon (doing damage).
(8) Charge
Hero: Tarira – Move 3 squares with no chance to increase it via a die roll. However, you do 2 damage to an adjacent enemy to the square you end on.
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